Elementary and Middle SchoolHigh School

Ready-to-teach Computing lessons
for your school

Students learn through lessons, animations and games. Teachers get everything ready to use, with structured lesson plans, and are trained to teach. And your school meets BNCC Computing, Brazil's national curriculum for Computing, with ease and confidence.

Aligned with Brazil's Ministry of Education (MEC) guidelines Aligned with BNCC Computing Aligned with Brazil's Digital ECA (online child protection law)
Tablet showing the OLO Platform

The easy and reliable way to implement BNCC Computing.

Structured content aligned with BNCC Computing
Digital resources to support learning
Ongoing training to support teachers
Monitoring of learning and results
Student using the OLO Platform on a computer

How OLO reaches the classroom

A methodology that works in your context.

  1. Prepared teachers

    Ongoing training prepares every educator to use the platform with confidence. Learn about the training

  2. Ready-to-teach lessons

    Structured content aligned with BNCC Computing, organized into learning paths.

  3. Students in action

    Animations, interactive e-books and gamified activities for learning by doing.

  4. Visible results

    Learning progress tracking for schools and education departments.

Everything in one place

The OLO Platform brings together content, activities, teaching resources and tracking tools to make BNCC Computing implementation more organized, practical and measurable.

Students in a classroom doing block-based programming activities on the OLO Platform on laptops
Children in a classroom following OLO Platform lessons on laptops
Two smiling students next to a laptop showing an OLO Platform scene on screen
Group of smiling students around a table with a laptop open on the OLO Platform
The 7 OLO Platform learning paths: Digital Literacy, Computational Thinking, Materials and Technology, Engineering, Design, Programming, and Animation and Games

7 learning paths

  • Digital Literacy
  • Computational Thinking
  • Materials and Technology
  • Engineering
  • Design
  • Programming
  • Animation and Games

Resources that support the entire learning journey

Instructional animations

Two scenes from OLO Platform animated videos: a family talking in the living room and children watching TV with their grandparents

Interactive e-books

Tablet showing the e-book “Pegadas Digitais” (Digital Footprints), on top of teaching guides for the teacher

Gamification

OLO Kids activities: dragging protective equipment onto the character and using arrows to guide the dog to its food

Everyone sees OLO their own way

Learning Computing by doing

  • Animations that explain each concept
  • Gamified activities that make students want to keep going
  • Learning paths from digital literacy to programming
Two smiling students next to a laptop with the OLO Platform

Who is the OLO Platform for?

Public and private schools
Municipal and state education networks
Education departments and school networks
K-12 teachers
Partner with us
Map of Brazil with a growth arrow and the phrase “Resultados em todo o Brasil” (Results all over Brazil)

A platform to support teachers, students and school leaders!

Frequently asked questions

Is OLO aligned with BNCC Computing?

Yes. The content is structured around BNCC Computing for Elementary, Middle and High School, and the platform also follows the guidelines of Brazil's Ministry of Education (MEC) and the Digital ECA.

Do teachers receive training?

Yes. Ongoing training is part of the platform, so that every teacher feels confident in the classroom. Learn more about teacher training.

What topics do students learn?

There are 7 learning paths: Digital Literacy, Computational Thinking, Materials and Technology, Engineering, Design, Programming, and Animation and Games.

How do schools and education departments track results?

The platform includes learning tracking tools, so that school leaders can see how each class is progressing.

Which devices does it work on?

Chromebooks, desktop computers and laptops. For tablets and interactive screens, we have other solutions.

Is it suitable for both private and public schools?

Absolutely! OLO serves public and private schools, municipal and state school networks, and education departments.

Shall we make BNCC Computing easier?

Leave your contact details and we will show you the OLO Platform in action, with a proposal designed for your school or school network.

  1. We reach out to you on WhatsAppTo understand the reality of your school or network.
  2. We show you the platformA guided demonstration of the content and progress tracking.
  3. You receive a proposalTailored to your number of students and teachers.

Partner with us

It takes less than a minute.

Partner with us